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New Mission page

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Sidiros View Drop Down
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    Posted: 2017-Jan-30 at 14:26
I've revamped the Mission page.   Take a look and let me know what you think.

Mission 14264

Is there anything you would like to see added to it?

Thanks,
Sid


Edited by Sidiros - 2017-Feb-01 at 14:36
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*Maj_Fox View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote *Maj_Fox Quote  Post ReplyReply Direct Link To This Post Posted: 2017-Jan-30 at 21:12
Looking good.
 
Cheers
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KillerAce4 View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote KillerAce4 Quote  Post ReplyReply Direct Link To This Post Posted: 2017-Feb-01 at 10:14
Looks good. But did you have to pick one of my horrible games to showcase?

There is a gap between the map and the vehicle list. Is there any way to change that?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Sidiros Quote  Post ReplyReply Direct Link To This Post Posted: 2017-Feb-01 at 14:42
Originally posted by KillerAce4 KillerAce4 wrote:

Looks good. But did you have to pick one of my horrible games to showcase?

There is a gap between the map and the vehicle list. Is there any way to change that?


lol, my apologies as I just picked one at random.

I updated it to a better.

Not sure; which, gap you are referring too.  Each of the elements are separated by a gap which can grow depending how big the Kill detail table gets.   The Player list spacing seems to be a bit bigger than the rest.    I'll shrink it down to match.

Are you talking on the OSS HUD?     That is there to hold the indicator information; however, there's really not much worth scraping out of that feed I don't think.   Next OSS release I'll resize the Map to cover up that space.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote KillerAce4 Quote  Post ReplyReply Direct Link To This Post Posted: 2017-Feb-01 at 15:05
I was referring to the fact that the top ace information pushes the player list down the page. Don't know if it and the battle information at top could be formatted to only get as big as map.

You didn't have to change the example as we all have good and bad games. I was joking about that part.
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