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KillerAce4 View Drop Down
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    Posted: 2017-Feb-16 at 01:44
On this page http://wwiilogs.com/WTstats/VehicleDetail.asp?Vehicle=188&GameType=1 it would be nice to see the breakdown of kills split between air/ground units, and the deaths split up into air/ground/environment deaths.

The reason would be too be better to see at a glance what each vehicle is attacking and being killed by.  I bet if you look at the p47D in AB Air, there will be a lot of kills but it would mostly be AI units, not player kills, (I did and it was with over 300 AAA taken out and the top 7 enemy it kills were AI, by a large margin of over 70 kills to the first player vehicle it kills).

I know that death breakdown would be light on AI deaths, on air battles it is uncommon in AB, more common in RB, and I'm not sure what SB is like for AAA.

And in ground forces, it would let us see what is killing the planes flying and what is killing the ground targets at a glance.

Would that involve too much computing power to break out the information that way?  Would it significantly slow down the time it takes to find this information?  Is it possible to do?
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Sidiros View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Sidiros Quote  Post ReplyReply Direct Link To This Post Posted: 2017-Feb-16 at 02:26
Originally posted by KillerAce4 KillerAce4 wrote:

On this page http://wwiilogs.com/WTstats/VehicleDetail.asp?Vehicle=188&GameType=1 it would be nice to see the breakdown of kills split between air/ground units, and the deaths split up into air/ground/environment deaths.

The reason would be too be better to see at a glance what each vehicle is attacking and being killed by.  I bet if you look at the p47D in AB Air, there will be a lot of kills but it would mostly be AI units, not player kills, (I did and it was with over 300 AAA taken out and the top 7 enemy it kills were AI, by a large margin of over 70 kills to the first player vehicle it kills).

I know that death breakdown would be light on AI deaths, on air battles it is uncommon in AB, more common in RB, and I'm not sure what SB is like for AAA.

And in ground forces, it would let us see what is killing the planes flying and what is killing the ground targets at a glance.

Would that involve too much computing power to break out the information that way?  Would it significantly slow down the time it takes to find this information?  Is it possible to do?

Are you looking for the information that is in this tab?


At the bottom it is broken out by type and country.   40% of its deaths are by crashing into the ground.   "The Environment" and "Accident" is crashing.

Or are you thinking something else?



Edited by Sidiros - 2017-Feb-16 at 02:30
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KillerAce4 View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote KillerAce4 Quote  Post ReplyReply Direct Link To This Post Posted: 2017-Feb-16 at 10:45
I was thinking that the General tab could give a bit more information as to what is being killed and what is killing it instead of having to drill down into the victory and defeat tabs, so a person could have, at a glance, what people are using the vehicle for, and what it has died from.

 But yes those (victory and defeat) tabs shows the information.

Is there any way to get information on the planes in AB GF without going into the missions and looking the plane up that way, or going to AB Air and looking up the plane and then changing the tab to GF? The planes are not listed in the AB GF vehicle list.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Sidiros Quote  Post ReplyReply Direct Link To This Post Posted: 2017-Feb-16 at 15:33
Originally posted by KillerAce4 KillerAce4 wrote:

I was thinking that the General tab could give a bit more information as to what is being killed and what is killing it instead of having to drill down into the victory and defeat tabs, so a person could have, at a glance, what people are using the vehicle for, and what it has died from.

 But yes those (victory and defeat) tabs shows the information.

Is there any way to get information on the planes in AB GF without going into the missions and looking the plane up that way, or going to AB Air and looking up the plane and then changing the tab to GF? The planes are not listed in the AB GF vehicle list.


Oh, I see.    Yeah, I should be able to add a quick summary for kills and defeats on the general tab.

How is something like...

Kill Summary
Ground    80%
Air           20%

Death Summary
AI           40%
Ground    20%
Air           40%

Or are you thinking more detail?

Also,
On the vehicle list I took them out due to flooding the list with tons of Aircraft and making it hard to find vehicles.   

I changed it recently to only show vehicles that have been observed in the current dataset though (Last two patches.)    Maybe adding another table below the first for Aircraft observed in the mode would work.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote KillerAce4 Quote  Post ReplyReply Direct Link To This Post Posted: 2017-Feb-16 at 22:57
I was thinking just a more through break down.

Right now there is
1. Match BR
2. Kills
3. Deaths
4. K/D

I was thinking it could look like
1. Match BR
2. Kills
   a. Player
   b. AI
3. Deaths
   a. Player
   b. AI
   c. Environment
4. K/D

#3C  would mainly apply for AB GF as there are many, many planes that suicide themselves into the ground.

Adding another table below showing the Aircrafts observed sounds good.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote KillerAce4 Quote  Post ReplyReply Direct Link To This Post Posted: 2017-Feb-18 at 04:30
I like what you added.  it gives a good overview of the vehicle.

thanks
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Sidiros Quote  Post ReplyReply Direct Link To This Post Posted: 2017-Feb-18 at 04:45
Originally posted by KillerAce4 KillerAce4 wrote:

I like what you added.  it gives a good overview of the vehicle.

thanks


Ok, cool.

I had already added prior to your previous post and was trying to figure out a way to achieve what you had up there.   AI kills aren't shown in that chart at all right now.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote KillerAce4 Quote  Post ReplyReply Direct Link To This Post Posted: 2017-Feb-18 at 15:22
I liked that you added the planes under the tanks. I was surprised by some of the k/d ratios of the planes. A heavy bomber with a 1.something kill to death in arcade ground battles.   But not surprised by the amount of environmental deaths.   

If you can figure out a way to add the ai and player kills that would be very nice.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Sidiros Quote  Post ReplyReply Direct Link To This Post Posted: 2017-Mar-02 at 20:30
Originally posted by KillerAce4 KillerAce4 wrote:

I liked that you added the planes under the tanks. I was surprised by some of the k/d ratios of the planes. A heavy bomber with a 1.something kill to death in arcade ground battles.   But not surprised by the amount of environmental deaths.   

If you can figure out a way to add the ai and player kills that would be very nice.



AI kills are in!


Edited by Sidiros - 2017-Mar-02 at 20:30
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